halcon中有一组纹理修复的算子,比较有趣。我们来了解一下,也许在以后的某个项目中可以用得上也保不准。
它们是:
harmonic_interpolation
功能:对一个图像区域执行谐波插值。
inpainting_aniso
功能:通过各向异性扩散执行图像修复。
inpainting_ced
功能:通过一致性增强扩散执行图像修复。
inpainting_ct
功能:通过连贯传送执行图像修复。
inpainting_mcf
功能:通过水平线平滑执行图像修复。
inpainting_texture
功能:通过结构传导执行图像修复。
下面的演示是算子inpainting_texture
原图
这是修复纹理后图像,其中树木去掉了。
* This example program shows how inpainting_texture can be used to remove * unwanted objects from an image and replace them with natural looking * texture dev_update_off () read_image (Image, 'plit2') get_image_size (Image, Width, Height) dev_close_window () dev_open_window (0, 0, Width, Height, 'black', WindowHandle) set_display_font (WindowHandle, 16, 'mono', 'true', 'false') decompose3 (Image, ImageR, ImageG, ImageB) trans_from_rgb (ImageR, ImageG, ImageB, ImageH, ImageS, ImageV, 'hsv') threshold (ImageV, Region, 0, 120) reduce_domain (ImageS, Region, ImageReduced) threshold (ImageReduced, Region, 0, 120) dilation_circle (Region, RegionDilation, 2.5) opening_circle (RegionDilation, RegionTrees, 6.5) dev_display (Image) Message := 'Original image' disp_message (WindowHandle, Message, 'window', 12, 12, 'black', 'true') stop () dev_display (Image) dev_set_color ('white') dev_set_draw ('margin') dev_set_line_width (3) dev_display (RegionTrees) Message := 'Region to be inpainted' disp_message (WindowHandle, Message, 'window', 12, 12, 'black', 'true') stop () inpainting_texture (Image, RegionTrees, InpaintedImage, 11, 40, 0, 'none', 0) dev_display (InpaintedImage) Message := 'Result of the inpainting' disp_message (WindowHandle, Message, 'window', 12, 12, 'black', 'true')
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作者:hackpig
来源:www.skcircle.com
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